Videogame Theory and Analysis – Fall 2006

At MIT, as part of its Comparative Media Studies program, I taught a videogame studies class. This is a link to the full course contents, available via MIT’s OpenCourseware project.

The major difference between the Fall 2006 and Fall 2007 versions of the course is that in 2007, the 3-hour lab consisted of guest appearances from professionals and academics in the Boston area. In 2006, the 3-hour lab was used for reviews of current games and student presentations. There is also a slight change in the reading schedule.

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